VictorRPOSI
(usa openSUSE)
Enviado em 24/03/2024 - 21:55h
LOG STEAM TIRADO DO TERMINAL
JÁ TENTEI USAR O PROTON DB PARA RESOLVER O PROBLEMA, NÃO CONSEGUI
fsync: up and running.
/bin/sh\0-c\0mangohud /home/victor/.local/share/Steam/ubuntu12_32/reaper SteamLaunch AppId=534380 -- /home/victor/.local/share/Steam/ubuntu12_32/steam-launch-wrapper -- '/home/victor/.local/share/Steam/steamapps/common/SteamLinuxRuntime_sniper'/_v2-entry-point --verb=waitforexitandrun -- '/home/victor/.local/share/Steam/compatibilitytools.d/GE-Proton9-2'/proton waitforexitandrun '/run/media/victor/9b39b6fc-522f-4634-9b70-198617a16f48/SteamLibrary/steamapps/common/Dying Light 2/ph/work/bin/x64/DyingLightGame_x64_rwdi.exe' \0
chdir "/run/media/victor/9b39b6fc-522f-4634-9b70-198617a16f48/SteamLibrary/steamapps/common/Dying Light 2/ph/work/bin/x64"
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 3876 != 3875, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
pid 3878 != 3875, skipping destruction (fork without exec?)
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_64/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS64): ignored.
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ERROR: ld.so: object '/home/victor/.local/share/Steam/ubuntu12_32/gameoverlayrenderer.so' from LD_PRELOAD cannot be preloaded (wrong ELF class: ELFCLASS32): ignored.
ProtonFixes[3966] INFO: Running protonfixes
ProtonFixes[3966] INFO: Running checks
ProtonFixes[3966] INFO: All checks successful
ProtonFixes[3966] INFO: Using global defaults for "Dying Light 2: Reloaded Edition" (534380)
ProtonFixes[3966] INFO: No protonfix found for "Dying Light 2: Reloaded Edition" (534380)
fsync: up and running.
Setting breakpad minidump AppID = 534380
Steam_SetMinidumpSteamID: Caching Steam ID: 76561198238474626 [API loaded no]
pid 3977 != 3976, skipping destruction (fork without exec?)
Game 534380 created interface STEAMAPPS_INTERFACE_VERSION008 /
Game 534380 created interface STEAMUSERSTATS_INTERFACE_VERSION012 /
Game 534380 created interface SteamController008 /
Game 534380 created interface SteamFriends017 /
Game 534380 created interface SteamInput006 /
Game 534380 created interface SteamMatchMaking009 /
Game 534380 created interface SteamUser023 /
Game 534380 created interface SteamUser023 / User
Game 534380 created interface SteamUtils010 /
Game 534380 method call count for IClientUserStats::GetAchievement : 130
Game 534380 method call count for IClientUserStats::RequestCurrentStats : 2
Game 534380 method call count for IClientAppManager::GetCurrentLanguage : 1
Game 534380 method call count for IClientUtils::RecordSteamInterfaceCreation : 11
Game 534380 method call count for IClientUtils::GetAppID : 15
Game 534380 method call count for IClientFriends::GetPersonaName : 1
Game 534380 method call count for IClientUser::BIsBehindNAT : 1
Game 534380 method call count for IClientUser::GetSteamID : 2
Game 534380 method call count for IClientUser::BLoggedOn : 121
Uploaded AppInterfaceStats to Steam
[2024-03-24 20:49:27] Background update loop checking for update. . .
[2024-03-24 20:49:27] Verificando se há atualizações...
[2024-03-24 20:49:27] Downloading manifest:
https://client-update.akamai.steamstatic.com/steam_client_ubuntu12?t=939244056
[2024-03-24 20:49:27] Manifest download: send request
[2024-03-24 20:49:28] Manifest download: waiting for download to finish
[2024-03-24 20:49:28] Manifest download: finished
[2024-03-24 20:49:28] Download skipped: /steam_client_ubuntu12?t=939244056 version 1709846872, installed version 1709846872, existing pending version 0
[2024-03-24 20:49:28] Nothing to do
O jogo em questão é o DYING LIGHT 2 foi tentado rodar com proton experimental, proton 8 , várias versões do proton GE, a logo do jogo aparece mas o jogo em si não inicia
O mesmo problema ocorre em outros jogos como o RED DEAD 2
DISTRIBUIÇÃO : OPEN SUSE TRUMBLEWEED
kernel: 6.8.1-1-default (64-bit)